Jun 24, 2018  
2012-2013 Graduate Catalog 
    
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COSC 457 - Computer Game Programming


Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.

Credit Hours: 3 hrs
Prerequisites:  
Class Restrictions: Junior or Senior standing
Graduate Credit: This is an undergraduate course available to graduate students for graduate credit.
Last Updated: Graduate Credit 07/2011; 05/2011


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