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Apr 25, 2024
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COSC 557 - Computer Game Programming Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.
Credit Hours: 3 hrs Grade Mode: Normal (A-F)
Prerequisite(s):
Equivalent Course(s): COSC 457
Last Updated: New Course 3/2015, effective Fall 2015
Summer 2024 Course Sections
Fall 2024 Course Sections
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