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Nov 24, 2024
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COSC 456 - Computer Graphics An in-depth exploration of fundamental concepts of 2D and 3D computer graphics. Topics include: geometric transformations, lighting and shading models, texture mapping, animation, solid modeling, ray-tracing, hidden-surface removal and the use of graphics in visualization and computer gaming. Course is project oriented, including interactive 3D animations.
Credit 4 hrs May not be repeated for additional credit Grade Mode Normal (A-F)
Prerequisite(s) COSC 311 and (MATH 122 or MATH 205 ) Class-Level Restriction Undergraduate standing
Updates Change to credit hours 2/2017, effective Fall 2017; Graduate Credit Rescinded 3/2015, effective Fall 2015; Graduate Credit 7/2011
Winter 2025 Course Sections
Fall 2024 Course Sections
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