Dec 07, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.

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COSC 457 - Computer Game Programming


Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.

Credit 4 hrs May not be repeated for additional credit
Grade Mode Normal (A-F)

Cross-Listed with COSC 557  

Prerequisite(s) COSC 311  
Class-Level Restriction Undergraduate standing

Equivalent Courses COSC 557 

Updates Change to credit hours and class-level restriction 2/2017, effective Fall 2017; Graduate Credit Rescinded 3/2015, effective Fall 2015; Graduate Credit 7/2011


Winter 2025 Course Sections

Fall 2024 Course Sections




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