Apr 25, 2024  
2018-2019 Undergraduate Catalog 
    
2018-2019 Undergraduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.

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SAGG 165 - Introduction to Game Design


An overview of the software and hardware associated with game design. It will also explore the creativity and development skills necessary for game design. It is an introductory overview of the electronic game development process and underlines its history, content creation strategies, and future trends in the industry.

Credit 3 hrs May not be repeated for additional credit
Grade Mode Normal (A-F) Course Rotation Fall and Winter

Prerequisite(s) COSC 146 
Class-Level Restriction Undergraduate standing

Notes -
Equivalent Courses SAG 165
Previously listed as SAG 165 - Introduction to Game Design
Updates Change to prerequisites 10/2016, effective Fall 2017; Change to prefix 4/2016, effective Fall 2016; New Course 4/2015, effective Fall 2015


Summer 2024 Course Sections

Fall 2024 Course Sections




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