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Jul 18, 2026
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2018-2019 Graduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.
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COSC 557 - Computer Game Programming Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation
Prerequisite(s) COSC 311 Notes - Equivalent Courses COSC 457 Updates New Course 3/2015, effective Fall 2015
Class listings and details page
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