Jul 18, 2026  
2018-2019 Graduate Catalog 
    
2018-2019 Graduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.

COSC 557 - Computer Game Programming


Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.

Credit 3 hrs May not be repeated for additional credit
Grade Mode Normal (A-F)
Course Rotation

Prerequisite(s) COSC 311 
Notes -
Equivalent Courses COSC 457  
Updates New Course 3/2015, effective Fall 2015


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