SAG 285 Studio I Simulation This course is a practical survey covering the principles of simulation. Multimedia exercises are explored and students learn to use a variety of techniques to produce games and simulation situations using software, such as 3-D Max or Maya. Students will use their graphics skills to build 3-dimensional models and simulate them in different settings.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisites - SAGS 225 Other Restrictions - Restriction by Major - Simulation, Animation and Gaming [BS] , Simulation, Animation and Gaming Minor , Secondary Education Engineering and Technology Workforce [BS] Restriction by Class - Undergraduate standing
Keywords: simulation , animation , gaming Updates: Change to dept. 3/2021, effective Fall 2021; Change to description and major restriction 4/2016, effective Fall 2016; Change to dept. 6/2014;
Winter 2025 Course Sections
Summer 2025 Course Sections
Fall 2025 Course Sections
Add to Portfolio (opens a new window)
|