This course is a practical survey covering the principles of simulation. Multimedia exercises are explored and students learn to use a variety of techniques to produce games and simulation situations using software, such as 3-D Max or Maya. Students will use their graphics skills to build 3-dimensional models and simulate them in different settings.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Keywords:simulation, animation, gaming Updates: Change to dept. 3/2021, effective Fall 2021; Change to description and major restriction 4/2016, effective Fall 2016; Change to dept. 6/2014;