SAG 365 Introduction to Unity III This class advances the student’s knowledge of the Unity game engine to produce interactive games. The coding in this game engine allows the student to use the sophisticated visual editor to layout the scenes while linking the assets to code to produce professional-quality interactive video games.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation
Prerequisites - SAGG 335 Other Restrictions - Restriction by Major - Simulation, Animation and Gaming [BS] , Simulation, Animation and Gaming Minor Restriction by Class - Junior or Senior standing
Keywords: simulation , animation , gaming Updates: Change to Dept. 3/2021, effective Fall 2021; Change to title, description, and major restriction 4/2016, effective Fall 2016; Change to dept. 6/2014
Winter 2025 Course Sections
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