|
Dec 26, 2024
|
|
|
|
COSC 456 - Computer Graphics An in-depth exploration of fundamental concepts of 2D and 3D computer graphics. Topics include: geometric transformations, lighting and shading models, texture mapping, animation, solid modeling, ray-tracing, hidden-surface removal and the use of graphics in visualization and computer gaming. Course is project oriented, including interactive 3D animations.
Credit Hours: 3 hrs Grade Mode: Normal (A-F)
Prerequisite(s): and either the completion of or
Last Updated: Graduate Credit Rescinded 3/2015, effective Fall 2015; Graduate Credit 07/2011; Links 04/2011
Winter 2025 Course Sections
Fall 2024 Course Sections
Add to Portfolio (opens a new window)
|
|