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Dec 26, 2024
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COSC 457 - Computer Game Programming Introduces the central components of 3D computer game programming: game design, using a 3D graphics engine (lighting, shading, textures, etc.), terrain modeling, solid modeling, kinematics, collision detection, real-time animation, simple AI agency, sound integration.
Credit Hours: 3 hrs Grade Mode: Normal (A-F)
Cross-Listed with COSC 557
Prerequisite(s):
Equivalent to COSC 557
Last Updated: Graduate Credit Rescinded 3/2015, effective Fall 2015; Graduate Credit 07/2011; Links 04/2011
Winter 2025 Course Sections
Fall 2024 Course Sections
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