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Sep 20, 2024
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SAGG 165 - Introduction to Game Design An overview of the software and hardware associated with game design. It will also explore the creativity and development skills necessary for game design. It is an introductory overview of the electronic game development process and underlines its history, content creation strategies, and future trends in the industry.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisite(s) COSC 146 Class-Level Restriction Undergraduate standing
Notes - Equivalent Courses SAG 165 Previously listed as SAG 165 - Introduction to Game Design Updates Change to prerequisites 10/2016, effective Fall 2017; Change to prefix 4/2016, effective Fall 2016; New Course 4/2015, effective Fall 2015
Summer 2024 Course Sections
Fall 2024 Course Sections
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