Jan 02, 2025  
2022-2023 Undergraduate Catalog 
    
2022-2023 Undergraduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.

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SAGG 160 Introduction to Game Design


An overview of the software and hardware associated with game design. It will also explore the creativity and development skills necessary for game design. It is an introductory overview of the electronic game development process and underlines its history, content creation strategies, and future trends in the industry.

Credit 2 hrs May not be repeated for additional credit
Grade Mode Normal (A-F) Course Rotation Fall and Winter

Prerequisites - AD 330  
Other Restrictions -
Restriction by Major -
Restriction by Class - Undergraduate standing

Keywords: gaming  
Equivalent Courses: SAG 165, SAGG 165
Updates: Change to number, credit hours, prerequisites 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to prerequisites 10/2016, effective Fall 2017; Change to prefix 4/2016, effective Fall 2016; New Course 4/2015, effective Fall 2015


Winter 2025 Course Sections

Fall 2024 Course Sections




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