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Jan 02, 2025
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SAGG 160 Introduction to Game Design An overview of the software and hardware associated with game design. It will also explore the creativity and development skills necessary for game design. It is an introductory overview of the electronic game development process and underlines its history, content creation strategies, and future trends in the industry.
Credit 2 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisites - AD 330 Other Restrictions - Restriction by Major - Restriction by Class - Undergraduate standing
Keywords: gaming Equivalent Courses: SAG 165, SAGG 165 Updates: Change to number, credit hours, prerequisites 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to prerequisites 10/2016, effective Fall 2017; Change to prefix 4/2016, effective Fall 2016; New Course 4/2015, effective Fall 2015
Winter 2025 Course Sections
Fall 2024 Course Sections
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