SAG 105L4 Introduction to Simulation, Animation and Gaming [GELB] This course will be an overview of the software and hardware associated with simulation and gaming. It will also explore the creativity and development skills necessary. It is an introductory overview of the electronic game development process and underlines its history, content creation strategies and future trends in the industry.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisites - Other Restrictions - Restriction by Major - Restriction by Class - Undergraduate standing
 Keywords: simulation , animation , gaming , L4 Equivalent Courses: SAG 105L; SAG 105 Updates: Change to dept. 3/2021, effective Fall 2021; Change to number 7/2014, effective Fall 2015; Change to dept. 6/2014; Approved for GELB 4/2014, effective Summer 2014
Winter 2025 Course Sections
Summer 2025 Course Sections
Fall 2025 Course Sections
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