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Jan 02, 2025
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SAGS 255 SAG Movement Simulation, Animation, and Gaming (SAG) Movement specifically teaches how humans, animals, insects, and microbes move in both realistic and SAG settings. SAG Movement involves project-based application and crossover of life science principles to simulation, animation, and gaming contexts. The course is a SAG major requirement but is open to students in other majors.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall, Winter
Prerequisites - SAG 245 Other Restrictions - Restriction by Major - Restriction by Class - Undergraduate standing
Keywords: simulation, animation, gaming Equivalent Courses: SAG 255 Updates: Change to prefix and prerequisites 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to dept. 6/2014; New Course 6/2012, effective Winter 2013
Winter 2025 Course Sections
Fall 2024 Course Sections
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