SAGG 235 Introduction to Unity I This course is an introduction to Unity for 2D game creation. The main focus of the class is understanding and using Unity software in the development of a 2D game. Instruction will focus on the Unity environment, creating 2D sprites, building game words with basic movement, and player control.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisites - SAGG 160 Other Restrictions - Restriction by Major - Restriction by Class - Undergraduate standing
Keywords: gaming Equivalent Courses: SAG 235 Updates: Change to prefix and prerequisites 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to description and prerequisite, effective Fall 2016; Change to prereq change 7/2014, effective Winter 2015; Change to dept. 6/2014
Winter 2025 Course Sections
Summer 2025 Course Sections
Fall 2025 Course Sections
Add to Portfolio (opens a new window)
|