Jan 02, 2025  
2022-2023 Undergraduate Catalog 
    
2022-2023 Undergraduate Catalog This is not the most recent catalog version; be sure you are viewing the appropriate catalog year.

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SAGG 335 Introduction to Unity II


The focus of this class is a continued study of of Unity I. In this course, the students will learn the production process of using the Unity software for graphic development of gameplay. Topics include game art, lighting, rendering, and shading along with cameras and basic effects as applied to gaming.

Credit 3 hrs May not be repeated for additional credit
Grade Mode Normal (A-F) Course Rotation Fall, Winter

Prerequisites - SAGG 235  
Other Restrictions -
Restriction by Major -
Restriction by Class - Junior or Senior standing

Keywords: simulation , animation , gaming  
Equivalent Courses: SAG 335
Updates: Change to prefix and prerequisite 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to title, prerequisite, and description 4/2016, effective Fall 2016; Change to dept. 6/2014


Winter 2025 Course Sections

Fall 2024 Course Sections




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