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Jan 02, 2025
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SAGS 275 Texturing and Mapping This course focuses on learning the techniques and constraints used to create textures for 3-dimensional models and environments used in gaming and simulation. Through instruction and lab, this course provides basic principles, research tools, techniques, and in-depth tutorials of texturing and mapping.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall, Winter
Prerequisites - CMT 205 and SAG 285 Other Restrictions - Restriction by Major - Restriction by Class - Undergraduate standing
Keywords: simulation Equivalent Courses: SAG 275 Updates: Change to prefix and prerequisite 5/2012, Change to dept. 3/2021, effective Fall 2021; Change to dept. 6/2014
Winter 2025 Course Sections
Fall 2024 Course Sections
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