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Jan 18, 2025
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SAGA 295 Organic Rigging This course is an introduction to Character Rigging. This class prepares students with the aptitude to use industry-standard processes in order to produce hierarchical bone structures to easily control three-dimensional models. In addition, students will combine the knowledge gained from SAG Movement and Studio 1 further in the course to become more knowledgeable in 3D Studio Max. The emphasis of the class will be on techniques, workflows, naming conventions, and organization of the rigging process.
Credit 3 hrs May not be repeated for additional credit Grade Mode Normal (A-F) Course Rotation Fall and Winter
Prerequisites - SAGS 255 and SAG 285 Other Restrictions - Restriction by Major - Restriction by Class - Sophomore standing or above
Keywords: simulation, animation, gaming Equivalent Courses: SAG 295 Updates: Change to prefix, title, and description 5/2021, Change to dept. 3/2021, effective Fall 2021; Change to dept. 6/2014; New Course 6/2012, effective Winter 2013
Winter 2025 Course Sections
Fall 2024 Course Sections
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